Ranger

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Overview

A ranger is the outdoorsman and adventuresome free spirit of the times. A self-sufficent person, the ranger is adapatable and can survive in almost any locale. Skilled with weapons and able to utilize some of the finest armor available, a ranger is more than skilled enough to defeat most of his foes. However, for especially hardy opponents, a ranger also can cast many useful spells to both hinder his opponent and aid himself. From minor curative magics, to calling down lightning from a cloudy sky, the ranger is the most adept class at surviving on its own. A ranger typically travels light, but he does have the mighty strength of a warrior to carry equipment needed in his travels. Like the druid (a class he closely resembles), his need for help from outside sources is low.

Stats

Attribute Value
Prime Attributestrength
Max Skill Adept90
Minimum Base Hitpoints per Level11
Maximum Base Hitpoints per Level15
Minimum Alignment-1000
Maximum Alignment1000
Age3 + (1 to 8)
Manayes
Psino
Thac018
Thac326
Experience Base1125

Skills and Spells

Type Level Name Adept
Skill 1 cook 95%
Skill 1 standard style 90%
Weapon 1 axes 85%
Weapon 1 bludgeons 80%
Weapon 1 flexible arms 40%
Weapon 1 long blades 85%
Weapon 1 piercing arms 80%
Weapon 1 pugilism 90%
Weapon 1 short blades 40%
Weapon 1 talonous arms 95%
Skill 2cellulite95%
Skill 2 mount 99%
Skill 2 warmup 95%
Skill 3 climb 95%
Skill 3 kick 90%
Skill 4 search 90%
Skill 6 track 90%
Spell 8 create water 90%
Spell 10 create fire 90%
Spell 10 infravision 65%
Skill 10 dual wield 90%
Skill 10 second attack 90%
Skill 11 scan 90%
Skill 12 evasive style 70%
Skill 12 swipe 80%
Skill 14 aid 90%
Spell 15 bow of the ancients 95%
Spell 15 fire arrow 95%
Skill 15 cuff 95%
Skill 15 rescue 95%
Spell 16 invis 80%
Skill 16 hide 90%
Skill 16 sneak 90%
Spell 18 bless 80%
Spell 18 cure blindness 90%
Spell 18 cure light 85%
Spell 18 cure poison 85%
Spell 18 detect poison 90%
Spell 19 poison 85%
Spell 19 remove invis 80%
Spell 20armor85%
Spell 20 fletch 95%
Skill 20 aggressive style 90%
Skill 20 elbow 80%
Skill 20 punt 75%
Skill 20 shoulder 80%
Weapon 20 missile weapons 95%
Spell 21 refresh 60%
Skill 23 parry 90%
Skill 23 third attack 90%
Spell 24 aqua breath 90%
Spell 24 detect magic 80%
Spell 24 identify 75%
Skill 24 disarm 90%
Skill 24 dodge 85%
Spell 25 detect invis 85%
Skill 25 berserk style 55%
Skill 26 hawkseye 95%
Skill 28 defensive style 60%
Spell 29 shield 90%
Spell 30 kindred strength 90%
Skill 30 enhanced damage 75%
Skill 30 roundhouse 65%
Skill 31 fix 95%
Spell 32 control weather 90%
Spell 32 create spring 90%
Skill 32 grip 75%
Spell 33 toxic arrow 95%
Spell 34 dream 90%
Spell 35 continual light 90%
Spell 35 detect evil 90%
Spell 35 faerie fire 90%
Skill 35 fourth attack 70%
Skill 35 meditate 95%
Skill 35 pick lock 60%
Spell 36 create food 85%
Spell 36 cure serious 80%
Spell 37 charm person 85%
Spell 39 stone skin 80%
Spell 40 blindness 65%
Spell 40 dispel magic 90%
Skill 41 detrap 90%
Skill 42 punch 60%
Spell 43 detect hidden 90%
Spell 45 float 90%
Spell 45 word of recall 90%
Skill 46 battle tactics 95%
Skill 47 critical strike 95%
Spell 48 cure critical 85%
Spell 48sleep70%
Spell 49 acid arrow 95%
Spell 49 know alignment 90%
Spell 50 beacon of recall 95%
Spell 50 locate object 90%
Spell 50 pass door 80%
Spell 55 fire spike 85%
Skill 57 awareness 95%
Skill 60 fifth attack 50%
Spell 64 ice arrow 95%
Spell 70 bark skin 90%
Spell 75 ice bolt 85%
Spell 75 myst 85%
Spell 80 shock arrow 95%
Skill 83 howling insanity 95%
Skill 85 final stand 95%
Skill 90 trance 95%
Spell 95 restorative cloud 80%
Spell 96 drain arrow 95%
Spell 100 critical arrow 90%
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