Elf
From dodWiki
Overview
Tall, slender creatures with an affinity for the woods and nature, elves are distant cousins to the pixies and share the intelligence and dexterity of that winged race to a lesser degree. With a lighter frame than humans, what they lack in strength and stamina is made up for with their superior agility - both in thought and movement. Elves are capable in all classes, though they function poorest in the role of pure fighter. Most elves will prefer to stay close to nature.
The average elf stands taller than most humans, being well over six feet. Most have fair skin and long, straight hair, though there are individual elves who chose a darker life, which is reflected in their outward appearance.
All elves have infrared and are highly resistant to charm and sleep related spells. Unfortunately, they also get a hefty penalty in the amount of experience they receive.
Stats
| Attribute | Value |
| Allowed Classes | Mage Cleric Thief Warrior Vampire Ranger Augurer Assassin Psionicist |
| Disallowed Classes | Druid Paladin Demon Angel |
| Strength Bonus | -1 |
| Dexterity Bonus | 2 |
| Wisdom Bonus | 0 |
| Intelligence Bonus | 2 |
| Constitution Bonus | -2 |
| Charisma Bonus | 1 |
| Luck Bonus | 0 |
| Hitpoint Bonus | 0 |
| Mana Bonus | 20 |
| Psi Bonus | 6 |
| Minimum Alignment | -1000 |
| Maximum Alignment | 1000 |
| Experience Multiplier | 84% |
| Average Height | 60 in. |
| Average Weight | 100 lbs. |
| Hunger Mod | 0 |
| Thirst Mod | 0 |
| Hitpoint Regeneration | 100% |
| Mana Regeneration | 100% |
| Psi Regeneration | 100% |
| Affected By | infrared |
| Resistant To | sleep charm |
| Susceptible To | none |
| Innate Attacks | none |
| Innate Defenses | none |
| Age | 100 + (5 to 30) |
