MSTAT
Syntax: mstat <mob or vnum>
"mstat" shows you the fields and current values of a character or mobile. If a copy of the mobile is present in the game, you can access it using its vnum; otherwise "mstat" will default to the mob in the room with you (assuming it matches the mob you're searching for).
Example: mstat guard or mstat 5199 would yield:
Name: guard knat Clan: (none)
Vnum: 5199 Sex: neutral Room: 5200 Count: 1 Killed: 0
Str: 13 Int: 13 Wis: 13 Dex: 13 Con: 13 Cha: 13 Lck: 13
Hps: 9/9 Mana: 100/100 Move: 100/100 Practices: 0
Level: 1 Class/Race: 3/0 Align: 0 AC: 94 Gold: 0 XP: 0
Class: warrior Race: human Deity: (none)
Hitroll: 2 Damroll: 0 Position: 8 Wimpy: 0
Fighting: (none) Master: (none) Leader: (none)
Hit dice: 0d0+0. Damage dice: 0d0+0.
MentalState: 0 EmotionalState: 0
Saving throws: 0 0 0 0 0
Carry figures: items (0/5) weight (0/140) Numattacks: 0
Years: 17 Seconds Played: 0 Timer: 0 Act: 1073741825
Act Flags : npc prototype
Affected by: none
Speaks: 0 Speaking: 0
Languages: common elvish dwarven pixie ogre orcish trollese rodent insectoid mammal reptile dragon spiritual magical goblin god ancient halfling clan gith
Short description: a newly created guard knat
Long description: Some god abandoned a newly created guard knat here.
Body Parts :
Resistant :
Immune :
Susceptible:
Attacks :
Defenses :
This is a mob after it has been "mcreate"d. The fields that are Bold, are fields that can be mset.